StatusLive Servers online11,636 Players37,139 Populated2,912 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S15316Server sheetchecked 9d ago

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 9d ago

biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,316top 70%
Last wipe26d agobiweekly schedule
Next wipe1d 14hThu 29 Oct, 18:04 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on C0deX Build&Base Creative
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 14hThu 29 Oct, 18:04 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hThu 12 Nov, 18:04 UTC
  4. 29d 14hThu 26 Nov, 18:04 UTC
  5. 36d 15hThu 3 Dec, 19:00 UTCFW
  6. 43d 14hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 0 – running 0
Wed 30 Sep, 12:32 UTC27d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average
0 / 100
02 47 / 999
03 164 / 999
04 66 / 150
05
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
20 / 100
06
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
7 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is C0deX Build&Base Creative, and is it online now?

C0deX Build&Base Creative is offline at this moment; 9 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

In which location is C0deX Build&Base Creative hosted?

No region is published by C0deX Build&Base Creative. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 34.6.76.50:28015.

What Rust version is recorded for C0deX Build&Base Creative?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on C0deX Build&Base Creative. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on C0deX Build&Base Creative?

C0deX Build&Base Creative is not responding at the latest refresh; the last record of it online is 9 days 20 hours ago.

Against other Rust servers, where is C0deX Build&Base Creative placed?

Player hours over seven days place C0deX Build&Base Creative at #15,316, within the top 70% of ranked servers.

Schedules

What is recorded on C0deX Build&Base Creative on wipe day?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for C0deX Build&Base Creative?

The prediction follows its tag, because too few wipes of C0deX Build&Base Creative are on record to confirm the schedule. On Thursday 29 October at 18:04 UTC its next wipe is due. The current world has been in use since 26 days 9 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does C0deX Build&Base Creative run, and what rules?

No gather rate is stated in the name of C0deX Build&Base Creative. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has C0deX Build&Base Creative loaded?

Seed 847281 and size 6,000 define the procedural map C0deX Build&Base Creative generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does C0deX Build&Base Creative appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry C0deX Build&Base Creative are: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On C0deX Build&Base Creative, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^c (Creative): Build what you like without gathering, in sandbox mode; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags C0deX Build&Base Creative publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to C0deX Build&Base Creative?

Connect with client.connect 34.6.76.50:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded