DWG RG-S0000Server sheetchecked 45d ago
auto-dump
Offline 34.70.173.184:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is auto-dump, and is it online now?
The current state of auto-dump is offline, with the last sighting 45 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is auto-dump hosted?
A region is not published by auto-dump. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 34.70.173.184:28015.
On which Rust version is auto-dump running?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on auto-dump. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on auto-dump?
No response from auto-dump; the server was last seen 45 days 18 hours ago.
Wipe data
What wipe schedule has been recorded for auto-dump?
The record of auto-dump's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 45 days 18 hours ago the current world was made.
Map and rules
What settings and rules apply on auto-dump?
Gather rate for auto-dump: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
Which map has auto-dump loaded?
A procedural map, generated by the game, is what auto-dump runs.
Filters
On Rust Graphs, which lists and filters contain auto-dump?
These Rust Graphs lists include auto-dump: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On auto-dump, what is meant by each tag?
The game's server browser reads these tags from auto-dump: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is auto-dump joined?
In Rust, press F1 and type client.connect 34.70.173.184:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.