DWG RG-S14268Server sheetchecked 44d ago
auto-dump
Offline 34.70.45.168:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for auto-dump, and is it up?
The current state of auto-dump is offline, with the last sighting 44 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for auto-dump?
No region is published by auto-dump. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 34.70.45.168:28015 is its address.
What Rust version is recorded for auto-dump?
On Windows, auto-dump runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on auto-dump?
No response from auto-dump; the server was last seen 44 days 6 hours ago.
In the rankings, which position does auto-dump hold?
Player hours over seven days place auto-dump at #14,268, within the top – of ranked servers.
Wipe data
On auto-dump, when do wipes occur?
auto-dump's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 44 days 17 hours ago.
Rules and settings
What settings and rules apply on auto-dump?
Gather rate for auto-dump: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
On which map is auto-dump played?
auto-dump runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain auto-dump?
These Rust Graphs lists include auto-dump: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On auto-dump, what is meant by each tag?
The game's server browser reads these tags from auto-dump: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is auto-dump joined?
Connect with client.connect 34.70.45.168:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.