DWG RG-S0000Server sheetchecked 44d ago
auto-dump
Offline 34.72.24.78:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for auto-dump, and is it up?
The current state of auto-dump is offline, with the last sighting 44 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for auto-dump?
A region is not published by auto-dump. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 34.72.24.78:28015.
On which Rust version is auto-dump running?
Rust network protocol 2633 and build 163794 on Windows: that is what auto-dump runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for auto-dump?
The latest refresh records auto-dump as offline, last seen 44 days 8 hours ago.
Wipe data
What wipe schedule has been recorded for auto-dump?
Too few wipes are on record for auto-dump to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 44 days 18 hours ago.
Map and rules
Which settings does auto-dump run, and what rules?
The name of auto-dump records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map has auto-dump loaded?
A procedural map, generated by the game, is what auto-dump runs.
Filters
On Rust Graphs, which lists and filters contain auto-dump?
These Rust Graphs lists include auto-dump: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on auto-dump?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags auto-dump publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is auto-dump joined?
Enter client.connect 34.72.24.78:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.