StatusLive Servers online11,642 Players38,888 Populated2,942 Wiped · 3 h71 Interval5 min Date28 OCT 2026

DWG RG-S12724Server sheetchecked 4d ago

dont join

Offline 35.135.42.78:28015 checked 4d ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#12,724top 57%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on dont join
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
16 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
30 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
52 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is dont join online, and what uptime has been recorded?

Last seen 4 days 18 hours ago; right now dont join is offline. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.

What location is recorded for dont join?

There is no region published by dont join. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 35.135.42.78:28015.

On which Rust version is dont join running?

Rust network protocol 2635 and build 168909 on Windows: that is what dont join runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on dont join?

The latest refresh records dont join as offline, last seen 4 days 18 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is dont join placed?

Player hours over seven days place dont join at #12,724, within the top 57% of ranked servers.

Schedules

Which times and days are wipes plotted at on dont join?

Too few wipes are on record for dont join to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 4 days 19 hours ago.

Map and rules

Which settings does dont join run, and what rules?

The name of dont join records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Tags

Where does dont join appear among the Rust Graphs lists and filters?

These Rust Graphs lists include dont join: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On dont join, what is meant by each tag?

The game's server browser reads these tags from dont join: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join dont join?

Enter client.connect 35.135.42.78:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded