DWG RG-S0000Server sheetchecked 44d ago
auto-dump
Offline 35.222.115.28:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is auto-dump online, and what uptime has been recorded?
auto-dump is offline at this moment; 44 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is auto-dump hosted?
There is no region published by auto-dump. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 35.222.115.28:28015.
On which Rust version is auto-dump running?
Rust network protocol 2633 and build 163794 on Windows: that is what auto-dump runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for auto-dump?
No response from auto-dump; the server was last seen 44 days 15 hours ago.
Schedules
Which times and days are wipes plotted at on auto-dump?
The record of auto-dump's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 45 days 1 hours ago.
Settings
Which rules and settings are recorded for auto-dump?
The name of auto-dump records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map has auto-dump loaded?
auto-dump runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain auto-dump?
These Rust Graphs lists include auto-dump: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on auto-dump?
Tags published by auto-dump, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join auto-dump?
Connect with client.connect 35.222.115.28:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.