StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 11m ago

Dashbeck Doomsday

Online 37.10.124.23:10100 checked 11m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Dashbeck Doomsday
Fig. 2

Server performance

02.557.51023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Dashbeck Doomsday online, and what uptime has been recorded?

Dashbeck Doomsday is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 1 October 2026.

How does Dashbeck Doomsday perform, as measured?

10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 66,520 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,045 MB. Players feel low fps and a climbing entity count as lag.

In which location is Dashbeck Doomsday hosted?

A region is not published by Dashbeck Doomsday. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.10.124.23:10100.

On which Rust version is Dashbeck Doomsday running?

Rust network protocol 2635 and build 168909 on Windows: that is what Dashbeck Doomsday runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Dashbeck Doomsday?

At the last refresh, Dashbeck Doomsday recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Dashbeck Doomsday?

Over the last seven days, Dashbeck Doomsday records #15,339 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Dashbeck Doomsday?

Dashbeck Doomsday's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 4 hours ago.

Map and rules

Which rules and settings are recorded for Dashbeck Doomsday?

Gather rate for Dashbeck Doomsday: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Dashbeck Doomsday loaded?

Size 3,500 with seed 6738: that is the procedural map Dashbeck Doomsday runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Dashbeck Doomsday appear among the Rust Graphs lists and filters?

On Rust Graphs, Dashbeck Doomsday is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Dashbeck Doomsday?

The game's server browser reads these tags from Dashbeck Doomsday: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Dashbeck Doomsday?

Connect with client.connect 37.10.124.23:10100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded