StatusLive Servers online11,761 Players76,398 Populated3,723 Wiped · 3 h137 Interval5 min Date28 OCT 2026

DWG RG-S15923Server sheetchecked 26d ago

LOCAL SERVER

Offline 37.112.197.166:28015 checked 26d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,923top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
677 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
438 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
38 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
52 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
218 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
144 / 175
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for LOCAL SERVER, and is it up?

The current state of LOCAL SERVER is offline, with the last sighting 26 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

What location is recorded for LOCAL SERVER?

No region is published by LOCAL SERVER. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.112.197.166:28015 is its address.

On which Rust version is LOCAL SERVER running?

Rust network protocol 2634 and build 166494 on Windows: that is what LOCAL SERVER runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on LOCAL SERVER?

The latest refresh records LOCAL SERVER as offline, last seen 26 days 7 hours ago.

What rank has been recorded for LOCAL SERVER?

Over the last seven days, LOCAL SERVER records #15,923 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on LOCAL SERVER?

LOCAL SERVER's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 7 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for LOCAL SERVER?

No gather rate is stated in the name of LOCAL SERVER. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is LOCAL SERVER played?

LOCAL SERVER runs a procedural map, which the game generates.

Lists and filters

Where does LOCAL SERVER appear among the Rust Graphs lists and filters?

These Rust Graphs lists include LOCAL SERVER: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On LOCAL SERVER, what is meant by each tag?

The game's server browser reads these tags from LOCAL SERVER: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to LOCAL SERVER?

Enter client.connect 37.112.197.166:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded