StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 15d ago

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

Offline EU 37.114.51.51:25617 checked 15d ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,327top 71% · #2570 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 16hSat 31 Oct, 09:35 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:35 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 16hSat 31 Oct, 09:35 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 15d 16hSat 14 Nov, 09:35 UTC
  4. 29d 16hSat 28 Nov, 09:35 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 43d 16hSat 12 Dec, 09:35 UTC

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:35 UTC26d ago 1 – running 0
Mon 28 Sep, 15:32 UTC31d ago 1 halved by day 3 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, and is it up?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline at this moment; 15 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 23 September 2026.

What location is recorded for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

In Europe DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 37.114.51.51:25617.

On which Rust version is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 running?

Rust network protocol 2634 and build 167584 on Linux: that is what DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The latest refresh records DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 as offline, last seen 15 days 23 hours ago.

What rank has been recorded for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The same seven-day player-hour count places DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 at #2,570 within Europe, #15,327 across all ranked servers and in the top 71% of them.

Wipe data

On DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 10 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.

Which times and days are wipes plotted at on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Too few of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Saturday 31 October at 09:35 UTC is the date its next wipe is due. The current world has been in use since 26 days 7 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

What settings and rules apply on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

2x gather is stated in the name of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. 6 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 loaded?

Seed 1160695842 and size 4,500 define the procedural map DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

These Rust Graphs lists include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which meaning is attached to each tag on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts6 (Group limit): Teams hold no more than 6; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Enter client.connect 37.114.51.51:25617 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts6
Group limit Teams hold no more than 6.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded