DWG RG-S6443Server sheetchecked 4h ago
Rust Server
Offline 37.114.51.63:16261 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rust Server, and is it up?
Last seen 4 hours ago; right now Rust Server is offline. About 6 days 10 hours ago is when it last restarted, measured from the uptime it reports. 143 of 144 hours up over the last 6 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
How does Rust Server perform, as measured?
60 server fps on average over the last 48 hours, and never under 56. Counted at its highest: 31,118 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,281 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server?
No region is published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.114.51.63:16261.
On which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Rust Server?
The latest refresh records Rust Server as offline, last seen 4 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 0 players.
What rank has been recorded for Rust Server?
Player hours over seven days place Rust Server at #6,443, within the top 29% of ranked servers.
Wipe times
What wipe schedule has been recorded for Rust Server?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 15 hours ago.
Settings
What settings and rules apply on Rust Server?
No gather rate is stated in the name of Rust Server. 6 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Rust Server played?
Rust Server runs a procedural map of size 2,500 with seed 76263, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Rust Server, what is meant by each tag?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Rust Server?
Connect with client.connect 37.114.51.63:16261: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp10
ts6
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.