StatusLive Servers online11,621 Players42,146 Populated2,930 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S15144Server sheetchecked 14d ago

ServerName

Offline 37.139.181.184:28015 checked 14d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,144top 70%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:10 UTC15d ago 1 – running 1
Thu 8 Oct, 09:34 UTC21d ago 1 – 6.4 days 1
Wed 7 Oct, 15:01 UTC22d ago 1 – 0.8 days 1
Tue 6 Oct, 17:53 UTC23d ago 1 – 0.9 days 1
Tue 29 Sep, 14:30 UTC30d ago 1 held half 7.1 days 1
Mon 28 Sep, 12:44 UTC31d ago 1 – 1.1 days 1
Sun 27 Sep, 17:59 UTC32d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
91 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
109 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
243 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
9 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
273 / 275
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
479 / 475
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is ServerName, and is it online now?

ServerName is offline at this moment; 14 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What location is recorded for ServerName?

A region is not published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.139.181.184:28015 is its address.

On which Rust version is ServerName running?

On Windows, ServerName runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on ServerName?

ServerName is not responding at the latest refresh; the last record of it online is 14 days 18 hours ago.

In the rankings, which position does ServerName hold?

Over the last seven days, ServerName records #15,144 for player hours: the top 70% of all ranked servers.

Schedules

What is recorded on ServerName on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on ServerName?

No next wipe can be predicted for ServerName: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 15 days 12 hours ago.

Rules and settings

Which rules and settings are recorded for ServerName?

Gather rate for ServerName: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain ServerName?

The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is ServerName joined?

Enter client.connect 37.139.181.184:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded