DWG RG-S8102Server sheetchecked 22h ago
RED PLANET TEST (local)
Offline 37.142.149.217:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, and #421 of the trio servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:56 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 22:28 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 15:37 UTC2d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RED PLANET TEST (local), and is it online now?
RED PLANET TEST (local) is offline at this moment; 22 hours ago is when it was last seen. 21 of 24 hours up over the last 1 full day, which is 88% of the time. On 26 October 2026 is when Rust Graphs first saw it.
In which location is RED PLANET TEST (local) hosted?
No region is published by RED PLANET TEST (local). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.142.149.217:28015.
What Rust version is recorded for RED PLANET TEST (local)?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RED PLANET TEST (local). To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on RED PLANET TEST (local)?
The latest refresh records RED PLANET TEST (local) as offline, last seen 22 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 1 players.
What rank has been recorded for RED PLANET TEST (local)?
Player hours over seven days place RED PLANET TEST (local) at #8,102, within the top 36% of ranked servers. Ranked #421 among trio servers.
Wipe times
What happens on RED PLANET TEST (local) on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RED PLANET TEST (local)?
No next wipe can be predicted for RED PLANET TEST (local): its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 35 hours ago.
Settings
What settings and rules apply on RED PLANET TEST (local)?
No gather rate is stated in the name of RED PLANET TEST (local). Groups: 3 players maximum (trio). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain RED PLANET TEST (local)?
These Rust Graphs lists include RED PLANET TEST (local): Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.
Which meaning is attached to each tag on RED PLANET TEST (local)?
The game's server browser reads these tags from RED PLANET TEST (local): gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is RED PLANET TEST (local) joined?
In Rust, press F1 and type client.connect 37.142.149.217:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp10
ts3
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.