DWG RG-S13731Server sheetchecked 6d ago
RED PLANET TEST (local)
Offline 37.142.151.246:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, and #492 of the trio servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:01 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RED PLANET TEST (local), and is it online now?
RED PLANET TEST (local) is offline at this moment; 6 days 15 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
In which location is RED PLANET TEST (local) hosted?
There is no region published by RED PLANET TEST (local). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.142.151.246:28015 is its address.
What Rust version is recorded for RED PLANET TEST (local)?
Rust network protocol 2634 and build 167781 on Windows: that is what RED PLANET TEST (local) runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on RED PLANET TEST (local)?
The latest refresh records RED PLANET TEST (local) as offline, last seen 6 days 15 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for RED PLANET TEST (local)?
Player hours over seven days place RED PLANET TEST (local) at #13,731, within the top 62% of ranked servers. #492 against other trio servers.
Schedules
On RED PLANET TEST (local), what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RED PLANET TEST (local)?
RED PLANET TEST (local)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 16 hours ago.
Settings
Which settings does RED PLANET TEST (local) run, and what rules?
No gather rate is stated in the name of RED PLANET TEST (local). 3 players per group at most (trio). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Tags
Where does RED PLANET TEST (local) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RED PLANET TEST (local): Modded Rust servers and Trio Rust servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
Which meaning is attached to each tag on RED PLANET TEST (local)?
Tags published by RED PLANET TEST (local), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join RED PLANET TEST (local)?
Connect with client.connect 37.142.151.246:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp10
ts3
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.