DWG RG-S15383Server sheetchecked 8d ago
RED PLANET TEST (local)
Offline 37.142.154.193:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 09:54 UTC9d ago | 0 | – | running | 0 |
| Mon 19 Oct, 21:29 UTC9d ago | 0 | – | 0.5 days | 0 |
| Mon 19 Oct, 15:03 UTC9d ago | 1 | – | 0.3 days | 0 |
| Mon 19 Oct, 04:29 UTC10d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RED PLANET TEST (local), and is it up?
Last seen 8 days 18 hours ago; right now RED PLANET TEST (local) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
What location is recorded for RED PLANET TEST (local)?
There is no region published by RED PLANET TEST (local). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.142.154.193:28015 is its address.
On which Rust version is RED PLANET TEST (local) running?
Rust network protocol 2634 and build 167781 on Windows: that is what RED PLANET TEST (local) runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on RED PLANET TEST (local)?
RED PLANET TEST (local) is not responding at the latest refresh; the last record of it online is 8 days 18 hours ago.
Against other Rust servers, where is RED PLANET TEST (local) placed?
Within the top 70% of all ranked servers: RED PLANET TEST (local) at #15,383 for player hours, seven days recorded. Ranked #526 among trio servers.
Wipe data
What is recorded on RED PLANET TEST (local) on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On RED PLANET TEST (local), when do wipes occur?
No next wipe can be predicted for RED PLANET TEST (local): its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 9 days 16 hours ago.
Map and rules
Which rules and settings are recorded for RED PLANET TEST (local)?
No gather rate is stated in the name of RED PLANET TEST (local). Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain RED PLANET TEST (local)?
These Rust Graphs lists include RED PLANET TEST (local): Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RED PLANET TEST (local)?
Tags published by RED PLANET TEST (local), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is RED PLANET TEST (local) joined?
Enter client.connect 37.142.154.193:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp10
ts3
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.