StatusLive Servers online11,842 Players74,292 Populated3,699 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15383Server sheetchecked 8d ago

RED PLANET TEST (local)

Offline 37.142.154.193:28015 checked 8d ago

trio moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RED PLANET TEST (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:54 UTC9d ago 0 – running 0
Mon 19 Oct, 21:29 UTC9d ago 0 – 0.5 days 0
Mon 19 Oct, 15:03 UTC9d ago 1 – 0.3 days 0
Mon 19 Oct, 04:29 UTC10d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 22 on average
1 / 100
03
GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average
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04 36 / 550
05 2 / 550
06 11 / 550
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RED PLANET TEST (local), and is it up?

Last seen 8 days 18 hours ago; right now RED PLANET TEST (local) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

What location is recorded for RED PLANET TEST (local)?

There is no region published by RED PLANET TEST (local). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.142.154.193:28015 is its address.

On which Rust version is RED PLANET TEST (local) running?

Rust network protocol 2634 and build 167781 on Windows: that is what RED PLANET TEST (local) runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RED PLANET TEST (local)?

RED PLANET TEST (local) is not responding at the latest refresh; the last record of it online is 8 days 18 hours ago.

Against other Rust servers, where is RED PLANET TEST (local) placed?

Within the top 70% of all ranked servers: RED PLANET TEST (local) at #15,383 for player hours, seven days recorded. Ranked #526 among trio servers.

Wipe data

What is recorded on RED PLANET TEST (local) on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On RED PLANET TEST (local), when do wipes occur?

No next wipe can be predicted for RED PLANET TEST (local): its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 9 days 16 hours ago.

Map and rules

Which rules and settings are recorded for RED PLANET TEST (local)?

No gather rate is stated in the name of RED PLANET TEST (local). Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain RED PLANET TEST (local)?

These Rust Graphs lists include RED PLANET TEST (local): Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RED PLANET TEST (local)?

Tags published by RED PLANET TEST (local), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is RED PLANET TEST (local) joined?

Enter client.connect 37.142.154.193:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts3
Group limit Team size is capped at 3.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded