DWG RG-S16875Server sheetchecked 28d ago
Test
Offline 37.150.65.185:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Test online, and what uptime has been recorded?
The current state of Test is offline, with the last sighting 28 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.
What location is recorded for Test?
No region is published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.150.65.185:28015 is its address.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2634 and build 166165. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Test?
No response from Test; the server was last seen 28 days 9 hours ago.
In the rankings, which position does Test hold?
Over the last seven days, Test records #16,875 for player hours: the top 71% of all ranked servers.
Wipe data
On Test, when do wipes occur?
Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 28 days 9 hours ago.
Map and rules
Which settings does Test run, and what rules?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for Test?
A procedural map, generated by the game, is what Test runs.
Filters
On Rust Graphs, which lists and filters contain Test?
On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166165 (Build): 166165 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Test joined?
Enter client.connect 37.150.65.185:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166165,ts8
Game
gmrust
mp2
ts8
v2634
cs166165
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.