StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h164 Interval5 min Date30 OCT 2026

DWG RG-S11172Server sheetchecked 19m ago

My Oxide Custom Server [RU]

Online 37.193.163.228:28015 checked 19m ago

Connect
Players now 0/ 500 0% full
7-day average0peak 1
Rank#11,172top 50%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on My Oxide Custom Server [RU]
Fig. 2

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:43 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Oxide Custom Server [RU], and is it up?

At this moment My Oxide Custom Server [RU] is online. Counted from its reported uptime, the last restart was about 6 days 9 hours ago. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. On 20 September 2026 is when Rust Graphs first saw it.

Is My Oxide Custom Server [RU] stable in the figures recorded?

87 server fps on average over the last 48 hours, and never under 53. Counted at its highest: 202,689 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,520 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for My Oxide Custom Server [RU]?

Its name points to Europe, though My Oxide Custom Server [RU] publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.193.163.228:28015.

On which Rust version is My Oxide Custom Server [RU] running?

Rust network protocol 2635 and build 168909 on Windows: that is what My Oxide Custom Server [RU] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on My Oxide Custom Server [RU]?

0 of 500 slots on My Oxide Custom Server [RU] are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 0 players.

What rank has been recorded for My Oxide Custom Server [RU]?

Player hours over seven days place My Oxide Custom Server [RU] at #11,172, within the top 50% of ranked servers.

Wipe times

On My Oxide Custom Server [RU], what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 9 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for My Oxide Custom Server [RU]?

The record of My Oxide Custom Server [RU]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 22 days 5 hours ago.

Settings

Which rules and settings are recorded for My Oxide Custom Server [RU]?

Gather rate for My Oxide Custom Server [RU]: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Oxide Custom Server [RU] played?

Seed 2147483647 and size 6,000 define the procedural map My Oxide Custom Server [RU] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does My Oxide Custom Server [RU] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Oxide Custom Server [RU] are: Europe servers, plotted and Rust community servers, plotted. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Oxide Custom Server [RU], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags My Oxide Custom Server [RU] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join My Oxide Custom Server [RU]?

Enter client.connect 37.193.163.228:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded