DWG RG-S13885Server sheetchecked 24d ago
UODA
Offline 37.20.195.42:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for UODA, and is it up?
Last seen 24 days 11 hours ago; right now UODA is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.
What location is recorded for UODA?
A region is not published by UODA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.20.195.42:28015.
On which Rust version is UODA running?
Rust network protocol 2634 and build 166652 on Windows: that is what UODA runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for UODA?
No response from UODA; the server was last seen 24 days 11 hours ago.
What rank has been recorded for UODA?
Within the top 61% of all ranked servers: UODA at #13,885 for player hours, seven days recorded.
Schedules
On UODA, when do wipes occur?
The record of UODA's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 12 hours ago.
Settings
Which settings does UODA run, and what rules?
Gather rate for UODA: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is UODA played?
UODA runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain UODA?
The Rust Graphs lists that carry UODA are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on UODA?
gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags UODA publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join UODA?
Enter client.connect 37.20.195.42:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.