DWG RG-S13861Server sheetchecked 24d ago
TEST
Offline 37.212.197.64:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TEST, and is it online now?
Last seen 24 days 20 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
What location is recorded for TEST?
No region is published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.212.197.64:28015.
On which Rust version is TEST running?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on TEST. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for TEST?
The latest refresh records TEST as offline, last seen 24 days 20 hours ago.
In the rankings, which position does TEST hold?
Within the top 61% of all ranked servers: TEST at #13,861 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for TEST?
TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 21 hours ago.
Map and rules
What settings and rules apply on TEST?
Gather rate for TEST: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for TEST?
TEST runs a procedural map, which the game generates.
Filters
Where does TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is TEST joined?
Enter client.connect 37.212.197.64:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.