StatusLive Servers online11,597 Players34,396 Populated2,832 Wiped · 3 h63 Interval5 min Date28 OCT 2026

DWG RG-S13917Server sheetchecked 24d ago

GFTS#1

Offline 37.212.26.13:28015 checked 24d ago

Connect
Players now 1/ 3 33% full
7-day average0peak –
Rank#13,917top 61%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on GFTS#1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
229 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
18 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
145 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
44 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
40 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is GFTS#1, and is it online now?

Last seen 24 days 11 hours ago; right now GFTS#1 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

In which location is GFTS#1 hosted?

There is no region published by GFTS#1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.212.26.13:28015 is its address.

On which Rust version is GFTS#1 running?

On Windows, GFTS#1 runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for GFTS#1?

No response from GFTS#1; the server was last seen 24 days 11 hours ago.

Against other Rust servers, where is GFTS#1 placed?

Over the last seven days, GFTS#1 records #13,917 for player hours: the top 61% of all ranked servers.

Wipe data

On GFTS#1, when do wipes occur?

Too few wipes are on record for GFTS#1 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 12 hours ago.

Map and rules

What settings and rules apply on GFTS#1?

The name of GFTS#1 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has GFTS#1 loaded?

A procedural map, generated by the game, is what GFTS#1 runs.

Filters

Where does GFTS#1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry GFTS#1 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on GFTS#1?

The game's server browser reads these tags from GFTS#1: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): 3 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is GFTS#1 joined?

Enter client.connect 37.212.26.13:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players 3 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded