DWG RG-S13283Server sheetchecked 38d ago
nameserver
Offline 37.214.27.4:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for nameserver, and is it up?
The current state of nameserver is offline, with the last sighting 38 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
In which location is nameserver hosted?
No region is published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.214.27.4:28015 is its address.
What Rust version is recorded for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for nameserver?
No response from nameserver; the server was last seen 38 days 23 hours ago.
What rank has been recorded for nameserver?
Over the last seven days, nameserver records #13,283 for player hours: the top – of all ranked servers.
Schedules
What wipe schedule has been recorded for nameserver?
Too few wipes are on record for nameserver to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 38 days 23 hours ago the current world was made.
Settings
Which rules and settings are recorded for nameserver?
The name of nameserver records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Tags
Where does nameserver appear among the Rust Graphs lists and filters?
These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is nameserver joined?
Enter client.connect 37.214.27.4:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.