StatusLive Servers online11,693 Players51,221 Populated3,071 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S15154Server sheetchecked 14d ago

Local Rust Dev

Offline 37.22.76.136:28015 checked 14d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,154top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Local Rust Dev online, and what uptime has been recorded?

The current state of Local Rust Dev is offline, with the last sighting 14 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

In which location is Local Rust Dev hosted?

There is no region published by Local Rust Dev. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.22.76.136:28015 is its address.

What Rust version is recorded for Local Rust Dev?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Local Rust Dev. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Local Rust Dev?

Local Rust Dev is not responding at the latest refresh; the last record of it online is 14 days 19 hours ago.

In the rankings, which position does Local Rust Dev hold?

Within the top 70% of all ranked servers: Local Rust Dev at #15,154 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Local Rust Dev?

The record of Local Rust Dev's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 15 days 20 hours ago.

Settings

What settings and rules apply on Local Rust Dev?

The name of Local Rust Dev records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Local Rust Dev loaded?

Local Rust Dev runs a procedural map, which the game generates.

Filters

Where does Local Rust Dev appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Rust Dev: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Rust Dev?

Tags published by Local Rust Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Local Rust Dev?

Connect with client.connect 37.22.76.136:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded