StatusLive Servers online11,668 Players33,864 Populated2,833 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 12m ago

A Rust Server

Online 37.221.76.139:28023 checked 12m ago

Connect
Players now 0/ 350 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
135 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
116 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
12 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
23 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
10 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
19 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Rust Server, and is it online now?

A Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 2 days 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 15 October 2026 is when Rust Graphs first saw it.

How does A Rust Server perform, as measured?

47 server fps on average over the last 48 hours, and never under 1. Counted at its highest: 47,729 entities, buildings, deployables and the rest of the world included. 1,800 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Rust Server?

No region is published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 37.221.76.139:28023.

What Rust version is recorded for A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on A Rust Server?

Current player count on A Rust Server: 0, of 350 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for A Rust Server?

Over the last seven days, A Rust Server records #15,358 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for A Rust Server?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 13 days 14 hours ago.

Rules and settings

What settings and rules apply on A Rust Server?

The name of A Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for A Rust Server?

Size 3,000 with seed 1: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain A Rust Server?

The Rust Graphs lists that carry A Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): 350 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join A Rust Server?

In Rust, press F1 and type client.connect 37.221.76.139:28023 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players 350 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded