DWG RG-S9188Server sheetchecked 8m ago
RedLava.World | Rust
Online EU 37.221.93.134:29015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:42 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:26 UTC7d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 05:48 UTC20d ago | 1 | halved by day 1 | 12.7 days | 0 |
| Mon 5 Oct, 00:35 UTC23d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Sun 4 Oct, 12:42 UTC24d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RedLava.World | Rust online, and what uptime has been recorded?
RedLava.World | Rust is up at this moment. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 4 October 2026.
How does RedLava.World | Rust perform, as measured?
Average server fps over the last 48 hours is 38; the lowest was 19. Counted at its highest: 109,657 entities, buildings, deployables and the rest of the world included. 2,645 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is RedLava.World | Rust hosted?
In Europe RedLava.World | Rust lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.221.93.134:29015 is its address.
What Rust version is recorded for RedLava.World | Rust?
Rust network protocol 2635 and build 168909 on Linux: that is what RedLava.World | Rust runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on RedLava.World | Rust?
At the last refresh, RedLava.World | Rust recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 07:00 UTC: 1 players.
What rank has been recorded for RedLava.World | Rust?
Across seven days, player hours give RedLava.World | Rust #9,188 globally and #2,195 in Europe, a top 42% position among ranked servers.
Wipe times
What happens on RedLava.World | Rust on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 20 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on RedLava.World | Rust?
RedLava.World | Rust wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 9 hours ago.
Settings
What settings and rules apply on RedLava.World | Rust?
No gather rate is stated in the name of RedLava.World | Rust. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is RedLava.World | Rust played?
Size 4,000 with seed 1337: that is the procedural map RedLava.World | Rust runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
Where does RedLava.World | Rust appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RedLava.World | Rust: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
On RedLava.World | Rust, what is meant by each tag?
Tags published by RedLava.World | Rust, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RedLava.World | Rust?
Enter client.connect 37.221.93.134:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rust.redlava.world/rust.
Server tags
Published as mp50,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.