StatusLive Servers online11,893 Players98,350 Populated3,934 Wiped · 3 h402 Interval5 min Date29 OCT 2026

DWG RG-S8081Server sheetchecked 8m ago

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10

Online EU 37.230.137.172:20900 checked 8m ago

3x weekly wipes vanillamoddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 2
Rank#8,081top 36% · #2090 in EU
Last wipe27d agoweekly schedule
Next wipe16hFri 30 Oct, 09:14 UTC
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10
Fig. 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:14 UTC, in 16h. Its weekly schedule tag · low confidence

usual gap10.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 16hFri 30 Oct, 09:14 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 16hFri 6 Nov, 09:14 UTC
  4. 14d 16hFri 13 Nov, 09:14 UTC
  5. 21d 16hFri 20 Nov, 09:14 UTC
  6. 28d 16hFri 27 Nov, 09:14 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 16hFri 4 Dec, 09:14 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC27d ago 3 – running 0
Mon 21 Sep, 11:25 UTC38d ago 4 halved by day 7 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 online, and what uptime has been recorded?

At this moment RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is online. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 159 of 168 hours up, 95% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 stable in the figures recorded?

The last 48 hours give an average of 235 server fps and a floor of 226. Counted at its highest: 48,714 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,460 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

In Europe RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.230.137.172:20900.

On which Rust version is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

At the last refresh, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 recorded 0 players across 150 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 04:00 UTC, at an average of 1 players.

In the rankings, which position does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 hold?

The same seven-day player-hour count places RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 at #2,090 within Europe, #8,081 across all ranked servers and in the top 36% of them.

Wipe times

What is recorded on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 on wipe day?

The recent wipes averaged a busiest count of 4 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 7.

On RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, when do wipes occur?

Its tag is followed for the prediction: too few of RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10's wipes are on record to confirm the schedule. On Friday 30 October at 09:14 UTC its next wipe is due. The current world has been in use since 27 days 5 hours ago. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which rules and settings are recorded for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

The name records 3x gather for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 loaded?

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 runs a procedural map of size 3,000 with seed 448763601, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

On Rust Graphs, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is placed in these lists: 3x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

Which meaning is attached to each tag on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Tags published by RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 joined?

In Rust, press F1 and type client.connect 37.230.137.172:20900 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. http://retrorust.store is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded