StatusLive Servers online11,714 Players56,753 Populated3,283 Wiped · 3 h169 Interval5 min Date29 OCT 2026

DWG RG-S5652Server sheetchecked 8m ago

Rust - Legion

Online 37.230.228.188:28027 checked 8m ago

weekly wipes moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 4
Rank#5,652top 25%
Last wipe6d agoweekly schedule
Next wipe22hFri 30 Oct, 08:59 UTC
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Rust - Legion
Fig. 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:59 UTC, in 22h. Its weekly schedule tag · low confidence

usual gap1.4 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 22hFri 30 Oct, 08:59 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 7d 22hFri 6 Nov, 08:59 UTC
  4. 14d 22hFri 13 Nov, 08:59 UTC
  5. 21d 22hFri 20 Nov, 08:59 UTC
  6. 28d 22hFri 27 Nov, 08:59 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 35d 22hFri 4 Dec, 08:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:59 UTC6d ago 4 – running 0
Fri 16 Oct, 08:58 UTC13d ago 7 halved by day 3 7 days 1
Thu 1 Oct, 23:34 UTC FW27d ago 2 held half 14.4 days 0
Thu 1 Oct, 15:18 UTC27d ago 2 – 0.3 days 0
Thu 17 Sep, 18:38 UTC41d ago 2 halved by day 3 13.9 days 0
Thu 17 Sep, 10:54 UTC41d ago 2 – 0.3 days 0
Wed 16 Sep, 02:16 UTC43d ago 2 – 1.4 days 0
Tue 15 Sep, 12:31 UTC43d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust - Legion, and is it up?

At this moment Rust - Legion is online. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Rust - Legion stable in the figures recorded?

Average server fps over the last 48 hours is 85; the lowest was 43. Counted at its highest: 93,772 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,012 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rust - Legion?

There is no region published by Rust - Legion. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.230.228.188:28027.

What Rust version is recorded for Rust - Legion?

On Linux, Rust - Legion runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Rust - Legion?

At the last refresh, Rust - Legion recorded 0 players across 150 slots. The seven-day mean is 0 players; the peak over the same period is 4. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

Against other Rust servers, where is Rust - Legion placed?

Player hours over seven days place Rust - Legion at #5,652, within the top 25% of ranked servers.

Wipe data

What happens on Rust - Legion on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 33% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Rust - Legion?

Too few of Rust - Legion's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Friday 30 October at 08:59 UTC its next wipe is due. The current world has been in use since 6 days 1 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

Which rules and settings are recorded for Rust - Legion?

The name of Rust - Legion records no gather rate. 150 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Rust - Legion played?

Seed 1036505498 and size 4,000 define the procedural map Rust - Legion generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Rust - Legion appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust - Legion: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On Rust - Legion, what is meant by each tag?

The game's server browser reads these tags from Rust - Legion: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Slots: 150; ts150 (Group limit): Teams hold no more than 150; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Rust - Legion joined?

Connect with client.connect 37.230.228.188:28027: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rust-legion.gamestores.app/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,jp0,$r?,v2635,^w,gmvanilla,cs168909,ts150,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players Slots: 150.
ts150
Group limit Teams hold no more than 150.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded