StatusLive Servers online11,887 Players99,467 Populated3,953 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S2364Server sheetchecked 11m ago

[RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R

Online 37.230.228.23:28015 checked 11m ago

moddedcarbon
Connect
Players now 3/ 100 3% full
7-day average2peak 7
Rank#2,364top 11%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R
Fig. 2

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 11, 39 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R online, and what uptime has been recorded?

[RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R is up at this moment. The uptime it reports puts the last restart at about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R show?

36 server fps on average over the last 48 hours, and never under 20. Counted at its highest: 163,376 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,529 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

Europe is where the name of [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.230.228.23:28015 is its address.

On which Rust version is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R running?

Rust network protocol 2635 and build 168909 on Linux: that is what [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

3 of 100 slots on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 7. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 6 players.

Against other Rust servers, where is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R placed?

Over the last seven days, [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R records #2,364 for player hours: the top 11% of all ranked servers.

Schedules

On [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R, what does the data show for wipe day?

The recent wipes averaged a busiest count of 11 players. At 39 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

The force wipe is the only wipe at [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 23 hours ago.

Map and rules

Which settings does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R run, and what rules?

Gather rate for [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

[RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R runs a procedural map of size 4,500 with seed 1774852116, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

On Rust Graphs, [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

The game's server browser reads these tags from [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

Connect with client.connect 37.230.228.23:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustzdk.ru is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded