DWG RG-S6937Server sheetchecked 8m ago
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
Online 37.244.237.248:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 13d 1hTue 10 Nov, 10:04 UTC
- 27d 1hTue 24 Nov, 10:04 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 41d 1hTue 8 Dec, 10:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:04 UTC14d ago | 1 | – | running | 0 |
| Thu 8 Oct, 20:35 UTC19d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Fri 2 Oct, 12:26 UTC25d ago | 2 | held half | 6.3 days | 1 |
| Thu 1 Oct, 17:35 UTC FW26d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS online, and what uptime has been recorded?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.
Is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS stable in the figures recorded?
129 server fps on average over the last 48 hours, and never under 31. Counted at its highest: 74,465 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,242 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
No region is published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.244.237.248:28015 is its address.
On which Rust version is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Current player count on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.
In the rankings, which position does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS hold?
Within the top 31% of all ranked servers: DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS at #6,937 for player hours, seven days recorded.
Wipe times
What is recorded on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS on wipe day?
The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
On DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, when do wipes occur?
The prediction follows its tag, because too few wipes of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 5 days 14 hours ago. The tags state a wipe schedule at two-week intervals.
Map and rules
Which settings does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run, and what rules?
The name of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Size 3,500 with seed 1525560128: that is the procedural map DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
These Rust Graphs lists include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
On DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Connect with client.connect 37.244.237.248:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://deadrop-server.duckdns.org/.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
