StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h155 Interval5 min Date27 OCT 2026

DWG RG-S1433Server sheetchecked 9m ago

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 9m ago

2x biweekly wipes vanillamoddedoxidepve
Connect
Players now 5/ 200 2% full
7-day average5peak 15
Rank#1,433top 6%
Last wipe12d agobiweekly schedule
Next wipe5d 12hMon 2 Nov, 10:07 UTC
Fig. 1

Players

AveragePeak
0510152022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on MoldovaPVE X2-X3|Raidable...
Fig. 2

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 10:07 UTC, in 5d 12h. Its biweekly schedule tag · low confidence

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak12players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. 5d 12hMon 2 Nov, 10:07 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 19d 12hMon 16 Nov, 10:07 UTC
  4. 33d 12hMon 30 Nov, 10:07 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC8d ago 12 – running 4
Sun 18 Oct, 22:38 UTC8d ago 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC12d ago 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW26d ago 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC40d ago 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport online, and what uptime has been recorded?

At this moment MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is online. The uptime it reports puts the last restart at about 3 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport perform, as measured?

35 server fps on average over the last 48 hours, and never under 4. Counted at its highest: 165,651 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,634 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

There is no region published by MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.26.136.61:28015 is its address.

On which Rust version is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport running?

Rust network protocol 2635 and build 168909 on Windows: that is what MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

At the last refresh, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport recorded 5 players across 200 slots. The seven-day mean is 5 players; the peak over the same period is 15. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 9 players.

In the rankings, which position does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport hold?

Player hours over seven days place MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport at #1,433, within the top 6% of ranked servers.

Schedules

What happens on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on the day of a wipe?

The recent wipes averaged a busiest count of 12 players. At 7 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 33% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 8.5.

What wipe schedule has been recorded for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Too few of MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Monday 2 November at 10:07 UTC. The world it runs now was made 12 days 4 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run, and what rules?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport played?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs a procedural map of size 4,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: MoldovaPVE.

Filters

Where does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport appear among the Rust Graphs lists and filters?

On Rust Graphs, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is placed in these lists: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

On MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

In Rust, press F1 and type client.connect 37.26.136.61:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded