DWG RG-S2850Server sheetchecked 14m ago
Moldova Classic
Online 37.26.136.61:28025 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:32 UTC FW26d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Moldova Classic online, and what uptime has been recorded?
At this moment Moldova Classic is online. Counted from its reported uptime, the last restart was about 14 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Moldova Classic stable in the figures recorded?
50 server fps on average over the last 48 hours, and never under 18. Counted at its highest: 160,128 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,898 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Moldova Classic hosted?
No region is published by Moldova Classic. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.26.136.61:28025.
What Rust version is recorded for Moldova Classic?
Rust network protocol 2635 and build 168909 on Windows: that is what Moldova Classic runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Moldova Classic?
At the last refresh, Moldova Classic recorded 2 players across 200 slots. The seven-day mean is 1 players; the peak over the same period is 7. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 5 players.
What rank has been recorded for Moldova Classic?
Within the top 13% of all ranked servers: Moldova Classic at #2,850 for player hours, seven days recorded.
Schedules
On Moldova Classic, what does the data show for wipe day?
An average of 7 players was recorded at the busiest point of its recent wipes. At 47 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Moldova Classic?
Once a month, with the force wipe, is when Moldova Classic wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 3 hours ago.
Rules and settings
Which rules and settings are recorded for Moldova Classic?
The name of Moldova Classic records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for Moldova Classic?
Seed 753808557 and size 5,000 define the procedural map Moldova Classic generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Moldova Classic?
On Rust Graphs, Moldova Classic is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Moldova Classic, what is meant by each tag?
The game's server browser reads these tags from Moldova Classic: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Moldova Classic joined?
Enter client.connect 37.26.136.61:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
