StatusLive Servers online11,628 Players32,585 Populated2,817 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S13999Server sheetchecked 6m ago

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10

Online 37.27.108.215:7043 checked 6m ago

5x moddedoxide
Connect
Players now 0/ 5000 0% full
7-day average0peak 2
Rank#13,999top 63%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on MULTI-RUST | X5/X10 NO LIMIT...
Fig. 2

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:04 UTC8d ago 1 – running 0
Tue 20 Oct, 05:04 UTC9d ago 1 – 0.3 days 0
Mon 19 Oct, 09:04 UTC9d ago 1 – 0.8 days 1
Wed 14 Oct, 12:36 UTC14d ago 1 halved by day 3 4.9 days 1
Wed 14 Oct, 06:06 UTC14d ago 1 – 0.3 days 0
Tue 13 Oct, 11:53 UTC15d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad/Max 5|TP|Lootx5|WIPEDEU · groups of 5 · 5x · biweekly · 49 on average
6 / 200
02
WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5|EU · groups of 6 · 5x · weekly · 13 on average
0 / 200
03
[RU] YMX RUST X5 MAX5EU · groups of 5 · 5x · monthly · 3 on average
0 / 50
04
[EU] RustyLife 5x Solo/Duo/Trio/Quad/Max 5 | x5EU · groups of 5 · 5x · weekly · 2 on average
1 / 100
05
URAGAN RUST | X5 | MAX 5groups of 5 · 5x · monthly · 1 on average
2 / 100
06
ARTEMIS CSQ 5x EU MAX5 KITS HOMES EVENTSEU · groups of 5 · 5x · weekly · 1 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10, and is it up?

Right now, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is recorded as online. About 8 days 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 October 2026.

Is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 stable in the figures recorded?

75 server fps on average over the last 48 hours, and never under 27. Counted at its highest: 95,536 entities, buildings, deployables and the rest of the world included. 5,889 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 hosted?

There is no region published by MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.27.108.215:7043 is its address.

What Rust version is recorded for MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

Rust network protocol 2634 and build 167781 on Linux: that is what MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

At the last refresh, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 recorded 0 players across 5,000 slots. Averaged across seven days, the player count is 0, with a peak of 2.

In the rankings, which position does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 hold?

Player hours over seven days place MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 at #13,999, within the top 63% of ranked servers.

Wipe data

What happens on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

Which times and days are wipes plotted at on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 8 days 18 hours ago.

Settings

What settings and rules apply on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 takes its gather rate from its name: 5x. 5 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 loaded?

Seed 734819486 and size 4,000 define the procedural map MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

The Rust Graphs lists that carry MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 are: 5x Rust servers, by gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

On MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5000 (Max players): Slots: 5,000; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

Enter client.connect 37.27.108.215:7043 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5000,ptrak,$r?,v2634,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5000
Max players Slots: 5,000.
ts5
Group limit The team limit is 5.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded