StatusLive Servers online11,899 Players104,128 Populated4,035 Wiped · 3 h421 Interval5 min Date29 OCT 2026

DWG RG-S7230Server sheetchecked 8m ago

PrivatSSS

Online EU 37.27.227.189:28000 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,230top 32% · #2005 in EU
Last wipe17d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on PrivatSSS
Fig. 2

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average
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04
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05 165 / 999
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for PrivatSSS, and is it up?

At this moment PrivatSSS is online. Counted from its reported uptime, the last restart was about 5 days 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of PrivatSSS show?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 85,005 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,903 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for PrivatSSS?

In Europe PrivatSSS lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.27.227.189:28000 is its address.

What Rust version is recorded for PrivatSSS?

Rust network protocol 2635 and build 168909 on Linux: that is what PrivatSSS runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on PrivatSSS?

Current player count on PrivatSSS: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for PrivatSSS?

The same seven-day player-hour count places PrivatSSS at #2,005 within Europe, #7,230 across all ranked servers and in the top 32% of them.

Wipe data

On PrivatSSS, when do wipes occur?

The estimate of PrivatSSS's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 17 days 8 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for PrivatSSS?

The name of PrivatSSS records no gather rate. The group limit is 8 players, the game's default. It runs the build & creative game mode, sandbox building, no gathering. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for PrivatSSS?

Size 3,700 with seed 1754161691: that is the procedural map PrivatSSS runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does PrivatSSS appear among the Rust Graphs lists and filters?

On Rust Graphs, PrivatSSS is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On PrivatSSS, what is meant by each tag?

Tags published by PrivatSSS, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^k (Build server): Design and practise bases here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to PrivatSSS?

Connect with client.connect 37.27.227.189:28000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^k
Build server Design and practise bases here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded