StatusLive Servers online11,897 Players90,661 Populated4,035 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S13769Server sheetchecked 21d ago

nameserver

Offline 37.29.41.13:28015 checked 21d ago

Connect
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,769top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct6 Oct10 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
781 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
43 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
124 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
407 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
260 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
193 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for nameserver, and is it up?

nameserver is offline at this moment; 21 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for nameserver?

There is no region published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 37.29.41.13:28015.

What Rust version is recorded for nameserver?

Rust network protocol 2634 and build 166494 on Windows: that is what nameserver runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on nameserver?

nameserver is not responding at the latest refresh; the last record of it online is 21 days 7 hours ago.

Against other Rust servers, where is nameserver placed?

Over the last seven days, nameserver records #13,769 for player hours: the top 61% of all ranked servers.

Schedules

Which times and days are wipes plotted at on nameserver?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 13 hours ago.

Rules and settings

What settings and rules apply on nameserver?

Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has nameserver loaded?

A procedural map, generated by the game, is what nameserver runs.

Filters

Where does nameserver appear among the Rust Graphs lists and filters?

On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On nameserver, what is meant by each tag?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is nameserver joined?

In Rust, press F1 and type client.connect 37.29.41.13:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded