StatusLive Servers online11,780 Players81,598 Populated3,779 Wiped · 3 h159 Interval5 min Date28 OCT 2026

DWG RG-S15345Server sheetchecked 8d ago

nameserver

Offline 37.29.41.16:28015 checked 8d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,345top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep3 Oct8 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago – – running 3
Fri 2 Oct, 06:22 UTC26d ago 3 – 14 days 3
Fri 25 Sep, 23:23 UTC32d ago 3 held half 6.3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
694 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
445 / 500
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average
34 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average
48 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
151 / 175
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average
222 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is nameserver online, and what uptime has been recorded?

The current state of nameserver is offline, with the last sighting 8 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 24 September 2026.

What location is recorded for nameserver?

There is no region published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.29.41.16:28015 is its address.

On which Rust version is nameserver running?

Rust network protocol 2634 and build 167781 on Windows: that is what nameserver runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on nameserver?

nameserver is not responding at the latest refresh; the last record of it online is 8 days 9 hours ago.

Against other Rust servers, where is nameserver placed?

Player hours over seven days place nameserver at #15,345, within the top 70% of ranked servers.

Wipe times

On nameserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On nameserver, when do wipes occur?

There is no next wipe to predict at nameserver, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 12 days 7 hours ago.

Map and rules

What settings and rules apply on nameserver?

The name of nameserver records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

What is the map for nameserver?

nameserver runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain nameserver?

The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On nameserver, what is meant by each tag?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to nameserver?

In Rust, press F1 and type client.connect 37.29.41.16:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded