StatusLive Servers online11,743 Players57,957 Populated3,448 Wiped · 3 h132 Interval5 min Date27 OCT 2026

DWG RG-S11713Server sheetchecked 30d ago

nameserver

Offline 37.29.41.1:28015 checked 30d ago

Connect
Players now 3/ 15 20% full
7-day average0peak –
Rank#11,713top 49%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 23:23 UTC32d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
496 / 525
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
31 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
46 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
249 / 275
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
92 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
104 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is nameserver online, and what uptime has been recorded?

The current state of nameserver is offline, with the last sighting 30 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for nameserver?

A region is not published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.29.41.1:28015.

What Rust version is recorded for nameserver?

Rust network protocol 2633 and build 165217 on Windows: that is what nameserver runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for nameserver?

nameserver is not responding at the latest refresh; the last record of it online is 30 days 10 hours ago.

Against other Rust servers, where is nameserver placed?

Within the top 49% of all ranked servers: nameserver at #11,713 for player hours, seven days recorded.

Wipe data

What happens on nameserver on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. At 37 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on nameserver?

The record of nameserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 32 days ago.

Settings

Which rules and settings are recorded for nameserver?

Gather rate for nameserver: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

Tags

On Rust Graphs, which lists and filters contain nameserver?

These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on nameserver?

Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join nameserver?

Enter client.connect 37.29.41.1:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players Slots: 15.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded