StatusLive Servers online11,632 Players43,996 Populated3,087 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S15311Server sheetchecked 8d ago

nameserver

Offline 37.29.88.25:28015 checked 8d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,311top 70%
Last wipe12d agono schedule published
Next wipe1d 23hFri 30 Oct, 07:13 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 23h. Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 23hFri 30 Oct, 07:13 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 15d 23hFri 13 Nov, 07:13 UTC
  4. 29d 23hFri 27 Nov, 07:13 UTC
  5. 36d 10hThu 3 Dec, 19:00 UTCFW
  6. 43d 23hFri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago 3 – running 0
Fri 2 Oct, 06:22 UTC26d ago 3 halved by day 3 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
398 / 350
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
204 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
22 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
23 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
120 / 225
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
43 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is nameserver online, and what uptime has been recorded?

nameserver is offline at this moment; 8 days 21 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

What location is recorded for nameserver?

A region is not published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.29.88.25:28015.

On which Rust version is nameserver running?

Rust network protocol 2634 and build 167781 on Windows: that is what nameserver runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for nameserver?

No response from nameserver; the server was last seen 8 days 21 hours ago.

What rank has been recorded for nameserver?

Within the top 70% of all ranked servers: nameserver at #15,311 for player hours, seven days recorded.

Wipe data

On nameserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. 17 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

What wipe schedule has been recorded for nameserver?

Wipes at nameserver take place every other Friday at 07:13 UTC. It is due to wipe next on Friday 30 October at 07:13 UTC. The world it runs now was made 12 days ago.

Rules and settings

Which rules and settings are recorded for nameserver?

Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain nameserver?

On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On nameserver, what is meant by each tag?

Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to nameserver?

Enter client.connect 37.29.88.25:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players Slots: 15.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded