StatusLive Servers online11,668 Players44,124 Populated3,047 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S15984Server sheetchecked 21d ago

nameserver

Offline 37.29.88.26:28015 checked 21d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,984top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep4 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
280 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
24 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
37 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
138 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
50 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
44 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is nameserver online, and what uptime has been recorded?

Last seen 21 days 10 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 September 2026.

What location is recorded for nameserver?

No region is published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 37.29.88.26:28015.

What Rust version is recorded for nameserver?

Rust network protocol 2634 and build 166494 on Windows: that is what nameserver runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on nameserver?

nameserver is not responding at the latest refresh; the last record of it online is 21 days 10 hours ago.

Against other Rust servers, where is nameserver placed?

Player hours over seven days place nameserver at #15,984, within the top 71% of ranked servers.

Wipe data

What happens on nameserver on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 32 hours after the latest wipe the crowd was at its peak.

On nameserver, when do wipes occur?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 19 hours ago.

Settings

Which settings does nameserver run, and what rules?

No gather rate is stated in the name of nameserver. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain nameserver?

These Rust Graphs lists include nameserver: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on nameserver?

Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is nameserver joined?

Enter client.connect 37.29.88.26:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded