StatusLive Servers online11,699 Players51,000 Populated3,284 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S15967Server sheetchecked 23d ago

nameserver

Offline 37.29.88.4:28015 checked 23d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago – – running 0
Fri 25 Sep, 23:23 UTC32d ago – – 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
377 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
44 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
177 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
68 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for nameserver, and is it up?

nameserver is offline at this moment; 23 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for nameserver?

No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 37.29.88.4:28015.

On which Rust version is nameserver running?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on nameserver. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for nameserver?

No response from nameserver; the server was last seen 23 days 7 hours ago.

What rank has been recorded for nameserver?

Player hours over seven days place nameserver at #15,967, within the top 71% of ranked servers.

Schedules

Which times and days are wipes plotted at on nameserver?

Too few wipes are on record for nameserver to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 18 hours ago the current world was made.

Map and rules

What settings and rules apply on nameserver?

No gather rate is stated in the name of nameserver. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

Where does nameserver appear among the Rust Graphs lists and filters?

On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On nameserver, what is meant by each tag?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is nameserver joined?

Enter client.connect 37.29.88.4:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players Slots: 15.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded