StatusLive Servers online11,664 Players43,407 Populated3,022 Wiped · 3 h90 Interval5 min Date28 OCT 2026

DWG RG-S13613Server sheetchecked 11d ago

Test

Offline 37.45.3.162:28015 checked 11d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,613top 63%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
273 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
24 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
36 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
134 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
52 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
46 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test, and is it online now?

Test is offline at this moment; 11 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

What location is recorded for Test?

A region is not published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 37.45.3.162:28015.

On which Rust version is Test running?

On Windows, Test runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Test?

The latest refresh records Test as offline, last seen 11 days 15 hours ago.

Against other Rust servers, where is Test placed?

Within the top 63% of all ranked servers: Test at #13,613 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Test?

Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 15 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Test?

The name of Test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Test?

Enter client.connect 37.45.3.162:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded