DWG RG-S13875Server sheetchecked 16d ago
Test
Offline 37.45.52.143:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test online, and what uptime has been recorded?
Test is offline at this moment; 16 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.
In which location is Test hosted?
There is no region published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.45.52.143:28015 is its address.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Test?
Test is not responding at the latest refresh; the last record of it online is 16 days 17 hours ago.
In the rankings, which position does Test hold?
Over the last seven days, Test records #13,875 for player hours: the top 63% of all ranked servers.
Wipe times
On Test, when do wipes occur?
The record of Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 16 days 18 hours ago the current world was made.
Settings
Which rules and settings are recorded for Test?
The name of Test records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain Test?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Test joined?
Enter client.connect 37.45.52.143:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.