StatusLive Servers online11,686 Players34,855 Populated2,843 Wiped · 3 h96 Interval5 min Date29 OCT 2026

DWG RG-S13561Server sheetchecked 10d ago

RustyForgeStaging

Offline 37.55.164.224:28015 checked 10d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,561top 62%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustyForgeStaging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct20 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 10:48 UTC29d ago 1 – running 0
Thu 17 Sep, 12:52 UTC41d ago 1 held half 11.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
149 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
104 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
20 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is RustyForgeStaging, and is it online now?

The current state of RustyForgeStaging is offline, with the last sighting 10 days 16 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is RustyForgeStaging hosted?

There is no region published by RustyForgeStaging. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.55.164.224:28015 is its address.

What Rust version is recorded for RustyForgeStaging?

Rust network protocol 2635 and build 168330 on Windows: that is what RustyForgeStaging runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on RustyForgeStaging?

No response from RustyForgeStaging; the server was last seen 10 days 16 hours ago.

Against other Rust servers, where is RustyForgeStaging placed?

Over the last seven days, RustyForgeStaging records #13,561 for player hours: the top 62% of all ranked servers.

Wipe data

What happens on RustyForgeStaging on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on RustyForgeStaging?

Too few wipes are on record for RustyForgeStaging to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 29 days 16 hours ago the current world was made.

Settings

What settings and rules apply on RustyForgeStaging?

No gather rate is stated in the name of RustyForgeStaging. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for RustyForgeStaging?

A procedural map, generated by the game, is what RustyForgeStaging runs.

Lists and filters

Where does RustyForgeStaging appear among the Rust Graphs lists and filters?

On Rust Graphs, RustyForgeStaging is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustyForgeStaging, what is meant by each tag?

Tags published by RustyForgeStaging, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is RustyForgeStaging joined?

Connect with client.connect 37.55.164.224:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded