StatusLive Servers online11,829 Players74,965 Populated3,733 Wiped · 3 h252 Interval5 min Date29 OCT 2026

DWG RG-S1728Server sheetchecked 9m ago

Reckless Rust - [3X, NOLIMIT]

Online 37.60.224.119:30215 checked 9m ago

3x
Connect
Players now 0/ 16 0% full
7-day average3peak 5
Rank#1,728top 8%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Reckless Rust - [3X, NOLIMIT]
Fig. 2

Server performance

02.557.51015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Reckless Rust - [3X, NOLIMIT] online, and what uptime has been recorded?

Right now, Reckless Rust - [3X, NOLIMIT] is recorded as online. Counted from its reported uptime, the last restart was about 6 days 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Reckless Rust - [3X, NOLIMIT] show?

The last 48 hours give an average of 9 server fps and a floor of 6. Counted at its highest: 2,797 entities, buildings, deployables and the rest of the world included. 718 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Reckless Rust - [3X, NOLIMIT] hosted?

No region is published by Reckless Rust - [3X, NOLIMIT]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.60.224.119:30215.

On which Rust version is Reckless Rust - [3X, NOLIMIT] running?

The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Reckless Rust - [3X, NOLIMIT]. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Reckless Rust - [3X, NOLIMIT]?

At the last refresh, Reckless Rust - [3X, NOLIMIT] recorded 0 players across 16 slots. Averaged across seven days, the player count is 3, with a peak of 5.

What rank has been recorded for Reckless Rust - [3X, NOLIMIT]?

Within the top 8% of all ranked servers: Reckless Rust - [3X, NOLIMIT] at #1,728 for player hours, seven days recorded.

Wipe data

On Reckless Rust - [3X, NOLIMIT], when do wipes occur?

Too few wipes are on record for Reckless Rust - [3X, NOLIMIT] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 53 days 19 hours ago the current world was made.

Map and rules

Which settings does Reckless Rust - [3X, NOLIMIT] run, and what rules?

3x gather is stated in the name of Reckless Rust - [3X, NOLIMIT]. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

On which map is Reckless Rust - [3X, NOLIMIT] played?

Size 1,000 with seed 1337: that is the procedural map Reckless Rust - [3X, NOLIMIT] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Reckless Rust - [3X, NOLIMIT]?

On Rust Graphs, Reckless Rust - [3X, NOLIMIT] is placed in these lists: 3x Rust servers, plotted and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 3x.

Which meaning is attached to each tag on Reckless Rust - [3X, NOLIMIT]?

gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Reckless Rust - [3X, NOLIMIT] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Reckless Rust - [3X, NOLIMIT]?

Enter client.connect 37.60.224.119:30215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp16
Max players The slot count is 16.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded