StatusLive Servers online11,737 Players71,230 Populated3,632 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S13593Server sheetchecked 4d ago

your_server_name

Offline 37.77.109.85:28015 checked 4d ago

Connect
Players now 1/ 5 20% full
7-day average0peak 1
Rank#13,593top 61%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on your_server_name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct13 Oct25 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
657 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
422 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
38 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
56 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
224 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
118 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is your_server_name, and is it online now?

your_server_name is offline at this moment; 4 days 15 hours ago is when it was last seen. 2 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 3 October 2026.

In which location is your_server_name hosted?

No region is published by your_server_name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.77.109.85:28015 is its address.

What Rust version is recorded for your_server_name?

On Windows, your_server_name runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on your_server_name?

your_server_name is not responding at the latest refresh; the last record of it online is 4 days 15 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is your_server_name placed?

Player hours over seven days place your_server_name at #13,593, within the top 61% of ranked servers.

Wipe data

On your_server_name, when do wipes occur?

The record of your_server_name's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 18 hours ago.

Map and rules

Which rules and settings are recorded for your_server_name?

The name of your_server_name records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is your_server_name played?

your_server_name runs a procedural map, which the game generates.

Filters

Where does your_server_name appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry your_server_name are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On your_server_name, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags your_server_name publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join your_server_name?

Connect with client.connect 37.77.109.85:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded