StatusLive Servers online11,764 Players77,251 Populated3,704 Wiped · 3 h143 Interval5 min Date28 OCT 2026

DWG RG-S10113Server sheetchecked 2d ago

Test

Offline 37.79.131.184:28015 checked 2d ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#10,113top 45%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:52 UTC2d ago – – – 0
Sat 24 Oct, 19:23 UTC3d ago – – – 0
Sat 24 Oct, 14:19 UTC3d ago – – – 0
Fri 23 Oct, 11:17 UTC5d ago – – – 1
Fri 23 Oct, 06:02 UTC5d ago – – – 1
Thu 22 Oct, 14:48 UTC5d ago 1 – 0.6 days 1
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный деньEU · groups of 15+ · 1x · biweekly · 1 on average
3 / 100
02
RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average
0 / 2
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test, and is it up?

Test is offline at this moment; 2 days 13 hours ago is when it was last seen. 5 of 120 hours up over the last 5 full days, which is 4% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is Test hosted?

There is no region published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 37.79.131.184:28015.

What Rust version is recorded for Test?

Rust network protocol 2635 and build 168909 on Windows: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Test?

No response from Test; the server was last seen 2 days 13 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Test placed?

Within the top 45% of all ranked servers: Test at #10,113 for player hours, seven days recorded.

Schedules

On Test, when do wipes occur?

No wipe schedule is kept for Test. The world is replaced every few hours, and such resets are not wipes.

Rules and settings

What settings and rules apply on Test?

The name of Test records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Test played?

Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Test?

These Rust Graphs lists include Test: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

On Test, what is meant by each tag?

The game's server browser reads these tags from Test: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Test?

Enter client.connect 37.79.131.184:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded