StatusLive Servers online11,808 Players73,203 Populated3,760 Wiped · 3 h143 Interval5 min Date27 OCT 2026

DWG RG-S13100Server sheetchecked 14d ago

Name of Server as Shown on the Client Server List

Offline 37.97.11.4:28015 checked 14d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,100top 61%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
648 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
43 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
90 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
359 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
165 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
142 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

Name of Server as Shown on the Client Server List is offline at this moment; 14 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

There is no region published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.97.11.4:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167781 on Windows: that is what Name of Server as Shown on the Client Server List runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 14 days 2 hours ago.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Within the top 61% of all ranked servers: Name of Server as Shown on the Client Server List at #13,100 for player hours, seven days recorded.

Wipe times

On Name of Server as Shown on the Client Server List, when do wipes occur?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 2 hours ago.

Rules and settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Name of Server as Shown on the Client Server List?

Enter client.connect 37.97.11.4:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded