StatusLive Servers online11,621 Players40,265 Populated2,839 Wiped · 3 h129 Interval5 min Date30 OCT 2026

DWG RG-S13836Server sheetchecked 27d ago

Island Tests

Offline 38.126.110.234:28015 checked 27d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,836top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Island Tests
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:14 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
55 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
85 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
186 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
5 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
242 / 300
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
341 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Island Tests online, and what uptime has been recorded?

Island Tests is offline at this moment; 27 days 5 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

What location is recorded for Island Tests?

A region is not published by Island Tests. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 38.126.110.234:28015 is its address.

What Rust version is recorded for Island Tests?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on Island Tests. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Island Tests?

The latest refresh records Island Tests as offline, last seen 27 days 5 hours ago.

In the rankings, which position does Island Tests hold?

Over the last seven days, Island Tests records #13,836 for player hours: the top 61% of all ranked servers.

Wipe data

What is recorded on Island Tests on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Island Tests?

Too few wipes are on record for Island Tests to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 9 hours ago.

Map and rules

What settings and rules apply on Island Tests?

Gather rate for Island Tests: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Island Tests loaded?

Island Tests runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Island Tests?

These Rust Graphs lists include Island Tests: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Island Tests?

The game's server browser reads these tags from Island Tests: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Island Tests joined?

Enter client.connect 38.126.110.234:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded