StatusLive Servers online11,806 Players74,886 Populated3,724 Wiped · 3 h106 Interval5 min Date28 OCT 2026

DWG RG-S15625Server sheetchecked 34d ago

mapgen-probe-do-not-join

Offline 38.13.26.75:29925 checked 34d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,625top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on mapgen-probe-do-not-join
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is mapgen-probe-do-not-join, and is it online now?

mapgen-probe-do-not-join is offline at this moment; 34 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for mapgen-probe-do-not-join?

No region is published by mapgen-probe-do-not-join. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 38.13.26.75:29925 is its address.

On which Rust version is mapgen-probe-do-not-join running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on mapgen-probe-do-not-join. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on mapgen-probe-do-not-join?

The latest refresh records mapgen-probe-do-not-join as offline, last seen 34 days 17 hours ago.

In the rankings, which position does mapgen-probe-do-not-join hold?

Within the top 71% of all ranked servers: mapgen-probe-do-not-join at #15,625 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for mapgen-probe-do-not-join?

mapgen-probe-do-not-join's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 34 days 17 hours ago.

Rules and settings

What settings and rules apply on mapgen-probe-do-not-join?

Gather rate for mapgen-probe-do-not-join: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is mapgen-probe-do-not-join played?

mapgen-probe-do-not-join runs a procedural map, which the game generates.

Tags

Where does mapgen-probe-do-not-join appear among the Rust Graphs lists and filters?

On Rust Graphs, mapgen-probe-do-not-join is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On mapgen-probe-do-not-join, what is meant by each tag?

Tags published by mapgen-probe-do-not-join, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is mapgen-probe-do-not-join joined?

Connect with client.connect 38.13.26.75:29925: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded