StatusLive Servers online11,675 Players48,366 Populated3,000 Wiped · 3 h102 Interval5 min Date30 OCT 2026

DWG RG-S15977Server sheetchecked 25d ago

Ivy

Offline 38.175.171.143:28015 checked 25d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,977top 71%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Ivy
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:55 UTC27d ago 2 – running 1
Fri 25 Sep, 13:36 UTC34d ago 2 held half 7.5 days 0
Sun 20 Sep, 21:22 UTC39d ago 2 – 4.7 days 2
Sat 19 Sep, 23:13 UTC40d ago 2 – 0.9 days 0
Fri 18 Sep, 21:45 UTC41d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Ivy, and is it up?

Ivy is offline at this moment; 25 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is Ivy hosted?

There is no region published by Ivy. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 38.175.171.143:28015 is its address.

What Rust version is recorded for Ivy?

Rust network protocol 2634 and build 166652 on Linux: that is what Ivy runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Ivy?

Ivy is not responding at the latest refresh; the last record of it online is 25 days ago.

What rank has been recorded for Ivy?

Player hours over seven days place Ivy at #15,977, within the top 71% of ranked servers.

Schedules

On Ivy, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Ivy?

Ivy wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 1 hours ago.

Map and rules

Which settings does Ivy run, and what rules?

No gather rate is stated in the name of Ivy. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is Ivy played?

A procedural map, generated by the game, is what Ivy runs.

Filters

On Rust Graphs, which lists and filters contain Ivy?

These Rust Graphs lists include Ivy: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Ivy?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Ivy publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Ivy joined?

Connect with client.connect 38.175.171.143:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded