DWG RG-S15326Server sheetchecked 11m ago
CL and Angels
Online 38.22.128.234:28215 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:41 UTC24d ago | 2 | – | running | 0 |
| Thu 1 Oct, 19:30 UTC FW27d ago | 0 | – | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is CL and Angels online, and what uptime has been recorded?
Right now, CL and Angels is recorded as online. The uptime it reports puts the last restart at about 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of CL and Angels show?
The last 48 hours give an average of 234 server fps and a floor of 225. Counted at its highest: 24,969 entities, buildings, deployables and the rest of the world included. 1,293 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for CL and Angels?
A region is not published by CL and Angels. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 38.22.128.234:28215.
On which Rust version is CL and Angels running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on CL and Angels. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on CL and Angels?
At the last refresh, CL and Angels recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for CL and Angels?
Player hours over seven days place CL and Angels at #15,326, within the top 69% of ranked servers.
Schedules
What happens on CL and Angels on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on CL and Angels?
Too few wipes are on record for CL and Angels to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 13 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for CL and Angels?
Gather rate for CL and Angels: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is CL and Angels played?
CL and Angels runs a procedural map of size 2,259 with seed 10, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does CL and Angels appear among the Rust Graphs lists and filters?
On Rust Graphs, CL and Angels is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On CL and Angels, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags CL and Angels publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is CL and Angels joined?
In Rust, press F1 and type client.connect 38.22.128.234:28215 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.