StatusLive Servers online11,614 Players42,268 Populated2,945 Wiped · 3 h139 Interval5 min Date30 OCT 2026

DWG RG-S15097Server sheetchecked 14d ago

Rust Zombie PvE [PVE][2x]

Offline 39.130.48.118:28015 checked 14d ago

2x moddedoxidepve
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,097top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Zombie PvE [PVE][2x]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average
6 / 150
02
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average
6 / 100
03
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 9 on average
4 / 50
04
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 7 on average
5 / 100
05
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 7 on average
6 / 100
06
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 7 on average
4 / 60
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Zombie PvE [PVE][2x], and is it up?

The current state of Rust Zombie PvE [PVE][2x] is offline, with the last sighting 14 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

In which location is Rust Zombie PvE [PVE][2x] hosted?

No region is published by Rust Zombie PvE [PVE][2x]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 39.130.48.118:28015.

What Rust version is recorded for Rust Zombie PvE [PVE][2x]?

Rust network protocol 2634 and build 167781 on Linux: that is what Rust Zombie PvE [PVE][2x] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Rust Zombie PvE [PVE][2x]?

Rust Zombie PvE [PVE][2x] is not responding at the latest refresh; the last record of it online is 14 days 9 hours ago.

In the rankings, which position does Rust Zombie PvE [PVE][2x] hold?

Within the top 70% of all ranked servers: Rust Zombie PvE [PVE][2x] at #15,097 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Rust Zombie PvE [PVE][2x]?

Too few wipes are on record for Rust Zombie PvE [PVE][2x] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 14 days 23 hours ago the current world was made.

Settings

Which rules and settings are recorded for Rust Zombie PvE [PVE][2x]?

Rust Zombie PvE [PVE][2x] takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Rust Zombie PvE [PVE][2x] loaded?

Rust Zombie PvE [PVE][2x] runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Rust Zombie PvE [PVE][2x]?

On Rust Graphs, Rust Zombie PvE [PVE][2x] is placed in these lists: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

On Rust Zombie PvE [PVE][2x], what is meant by each tag?

The game's server browser reads these tags from Rust Zombie PvE [PVE][2x]: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Rust Zombie PvE [PVE][2x]?

In Rust, press F1 and type client.connect 39.130.48.118:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded