StatusLive Servers online11,615 Players32,207 Populated2,774 Wiped · 3 h66 Interval5 min Date29 OCT 2026

DWG RG-S7614Server sheetchecked 3d ago

LocalServer

Offline 39.186.94.142:28015 checked 3d ago

pve
Connect
Players now 1/ 10 10% full
7-day average0peak 1
Rank#7,614top 34%
No wipesresets19 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC3d ago – – – 0
Sun 25 Oct, 15:35 UTC3d ago – – – 0
Sun 25 Oct, 15:05 UTC3d ago – – – 0
Sun 25 Oct, 14:53 UTC3d ago – – – 0
Sun 25 Oct, 14:11 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Sun 25 Oct, 13:32 UTC3d ago – – – 1
Sun 25 Oct, 09:27 UTC3d ago – – – 0
Sun 25 Oct, 07:25 UTC3d ago – – – 0
Sun 25 Oct, 07:03 UTC3d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is LocalServer, and is it online now?

LocalServer is offline at this moment; 3 days 12 hours ago is when it was last seen. 24 of 144 hours up over the last 6 full days, which is 17% of the time. First seen by Rust Graphs on 22 October 2026.

What location is recorded for LocalServer?

There is no region published by LocalServer, and its region code is au1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 39.186.94.142:28015.

What Rust version is recorded for LocalServer?

On Windows, LocalServer runs Rust network protocol 2583 and build 110006. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on LocalServer?

No response from LocalServer; the server was last seen 3 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for LocalServer?

Within the top 34% of all ranked servers: LocalServer at #7,614 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for LocalServer?

LocalServer keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Rules and settings

What settings and rules apply on LocalServer?

The name of LocalServer records no gather rate. The group limit is not published. pve, no fighting other players, is the game mode. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has LocalServer loaded?

LocalServer runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain LocalServer?

These Rust Graphs lists include LocalServer: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

On LocalServer, what is meant by each tag?

Tags published by LocalServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; v2583 (Protocol): Join only if your game is on protocol 2583; cs110006 (Build): 110006 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): Region code: au1; ^p (PvE): Player fights are off; the world supplies the danger. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to LocalServer?

Enter client.connect 39.186.94.142:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
v2583
Protocol Join only if your game is on protocol 2583.
cs110006
Build 110006 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code Region code: au1.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded